However, even with these rules, it depends on terrain type (Muslim factions have units who get an advantage in the desert, and IIRC, non-Muslim factions have units who get an advantage in woods and snow), and it also depends on who starts where on the battle map (generally, holding the higher ground gives a significant advantage, especially on
Once heavy units get get 'winded' the wear out quickly. Light units can take them out pretty well then. Light horse are great for running down just about any other unit that routes, especially heavy horse and bodyguard units. Spear are just dandy for taking out horse, but won't stand up to a frontal charge well. Not that any foot unit will.
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Like half archers (the ones that can deploy stakes), about six horse archers, small amount of heavy cav and infantry. Deploy the archers well ahead of your other forces, and when the battle starts, drop the stakes. Have the archers retreat back to your main force.
4. 9. 730. 250. can_formed_charge, can_withdraw, hardy, hide_forest, knight, sea_faring. 20 ratings Good unit. Protected by heavy armour and armed with a lance, these elite warriors crush and ride down their opponents. castle Baron's Stables. Baron's stables allow for the recruitment of capable cavalry units.
Hand gunners are not meant to be used to stay back and shoot like the others. Handguns have a short range and they have a much better attack and defence than Attack: 11 Defense: 13 Armor: 7 compared to Attack: 6 Defence: 3 Armor: 0 for both Musketeers and Aquebusiers and they are best used to fire a volley or two into the flanks or rear of an engaged unit to wreck their morale form the
MEDIEVAL II- TOTAL WAR GUIDE (RUSSIA) This guide I have made because of two reasons:-. 1. It is easily one of my most favorite factions in Medieval II Total War. AND. 2. I cannot find any comprehensive guide for the Russians here in the TWC website or in the strategy pages. STATISTICS: Name: Russia.
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medieval 2 total war best units